About

In the world of games, every player builds for that moment where you break the limits of algorithms and the screen explodes with a chain of infinite 9s. Those NINES™ represent more than just a high score: They represent the intersection of human strategy and machine logic.
This philosophy is the foundation of NINES™, established in January 2024 as an indie video game developer by Gorkem Sezgin in Melbourne, Australia. The studio exists to bridge the gap between code and craft, creating immersive and entertaining experiences that push the boundaries of modern play.

“Pluto Lost Its Colors” was the debut title of NINES™. It was first made public in April 2024, and was exhibited in PAX Aus 2024 and Steam Next Fest in October 2024, and TGX in March 2025. It was released on March 2025.

“Pipeworks Puzzle” was the second title of NINES™. It was first made public in June 2025, and was exhibited in Steam Next Fest in October 2025. It was released in the same month soon after the exhibition.
NINES™ continues to develop immersive and entertaining games for PCs, mobile, and consoles. Stay tuned for more to come.
